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Showing posts from September, 2023

Future Has Arrived

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 Artworks exhibiton Welcome to  "∞ INFINITY" Solo Art Exhibition at  the Box Art Musteum. There are  20+ pieces of AI augemented artwork depicting future world scenarios, including paintings, photography, etc. 

Collection of paintings

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 A snapshot of a set of fine art paintings:  (1)self-portrait, (2)Character sketch , (3)landscape watercolor sketches , (4)alleyway architectural sketches, (5)pencil sketches 

Life storm

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  This page presents the process and visual elements of animation creation, including:   1、 Research on creative ideas, and expanding ideas with the aid of AI tools. 2、 Storyboards that present key scenes in visual storytelling. 3、 Design of animation character modeling. 4、 Examples of animation production completed using the AE (After Effects) tool. A link to the final results demonstration is also provided. Video link

The cheese train

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  A handcrafted storytelling installation made with wood, clay, and laser cutting tools. The page presents the entire production process and photo renderings, including:   1、     Color page cover image of the story. 2、     Text narration of the story. 3、     3D modeling graphics of the device. 4、     Full-view photographs of the actual device. 5、     Photos of the work scene.

Cardiovascular emergency bracelet

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This page illustrates the unmet substantial demand for initiating a project on a smart bracelet for injectable medications. Through user research (conducted on elderly people living alone), the presented content includes:   1) The needs of elderly people living alone and related stakeholders, 2) Visualization analysis of China's aging trend and the proportion of the population with fatal diseases. 3) The necessity and immense value of developing a rescue plan with a bracelet for injectable medications. The content includes two parts, Define the key issues and visual expression of the bracelet project, specifically: 1) Using user empathy and the 5W1H exploratory method, the user's pain points and key issues to be addressed were defined. 2) Based on the interrelationships between user roles - the user information footprint map illustrates the interaction of information between the user, the bracelet, and the network environment. 3) Based on HCI (Human-Computer Interac...

The Weight of Time

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 This page presents information on three aspects of the sociological experiment project - The Weight of Time. 1、 At the beginning of the project, the concept of the universal societal clock is presented using clock visual symbols, and a preliminary interview concept is proposed. 2、 Surveys are designed to collect qualitative/quantitative data about past life experiences from various age groups, and statistical models are used to analyze the connotation of the societal clock concept. 3、A sunflower art installation is designed to simulate the experiential model of the "Weight of Time" concept, including key interactive components and logical processes. This page presents the prototype design of the "Weight of Time" simulation installation, including the interaction process between people and the installation, as well as the structure and component functions of the experimental device. 1、The interaction process between individuals and the installation includes five sta...